GitHub repo
vertical drag to move forward
dolly to cursor
infinity dolly
rotate theta 45deg
rotate theta -90deg
rotate theta 360deg
rotate phi 20deg
truck( 1, 0 )
truck( 0, 1 )
truck( -1, -1 )
zoom `camera.zoom / 2`
zoom `- camera.zoom / 2`
move to( 3, 5, 2 )
fit to the bounding box of the mesh
reset
cameraControls.mouseButtons.wheel =
CameraControls.ACTION.ZOOM
CameraControls.ACTION.DOLLY